
The Offerer
Republic University Minmatar Republic
54
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Posted - 2011.12.04 20:00:00 -
[1] - Quote
Here's my feedback for the features that I've tested so far:
- PI improvements are great. You don't have to enter planet mode to import/export stuff and the import/export functionality has been greatly simplified. Somehow I've managed to miss these changes in the patch notes, so I was pleasantly surprised to see them in the game; - New nebulas are much better than the old ones. - Ship textures are pretty cool. Even Drake looks refreshed with these new textures. - Tier 3 BCs are a great addition to the game. I can already see many uses for them and many counter-tactics against them. Of course, their potential balance issues might come at a later date, but I don't see any major problem now. - Although I didn't care that much about engine trails, I won't turn them off once I saw them. Smoothly curved engine trails that you put in this expansion look very good... like they were a part of the game from the beginning :) - New racial CQs look very good. The performance is OK. (Gallente wins the coolest award :) ) - Slightly lower FPS on my desktop machine while in space. I guess the new nebulas and textures came with a price. Since that old computer have to go anyway (5+ years), it's not that much of a big deal, but I think you might want to consider changing minimum system requirements to play the game. - session change timer is more clear now, which really helps - POS changes are fantastic!
Features that I like but haven't tested yet:
- supercap nerf was long needed. The changes in Crucible are a good start, but you must keep monitoring the actual battlefields and act if something is still wrong. - Dramiel nerf is also good. - haven't seen the gate alignment yet (currently in W-Space), but I like the idea. It's a small thing but it still adds to the variety of landscapes of EVE systems
I can list many more things to the list, but it all comes down to one conclusion:
That this is one of the best expansions in a long time. It definitively needed to be after "Incarna". CCP, you have showed again that you are capable of delivering great stuff when you are lead in a good direction. I don't generally do this kind of thing, but after Crucible, I have started a "viral-marketing campaign" on all forums, facebook, twitter and other social networks that I use to try to drive more people to try and play the game. Even Crucible trailer is made perfectly for that purpose.
Thank you for this great expansion. |